The shaking / pixelation is due to the limits of floating point numbers precision. If you'd like me to add features or share source code comment or message me. The project currently isn't on github, I just did it in a few hours at home.

The WebGL version has a bit of artifacting at extreme zoom that isn't present on the windows version, so if you want a cleaner screenshot the download might be a better option.

Download

Download
Mandlebrot.zip 20 MB

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